Creating Your First Custom Gradle Plugin: A Step-by-Step Guide

Harshdeep Ratnani
9 min readDec 31, 2022

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Creating Your First Custom Gradle Plugin: A Step-by-Step Guide

Introduction

A Gradle plugin is a piece of code that provides additional functionality to the Gradle build tool. It allows you to customize and extend the build process in a way that is specific to your project or organization. You might want to create a custom Gradle plugin for a variety of reasons, such as to automate repetitive tasks, to integrate with external tools or services, or to enforce certain build conventions or standards.

To create a custom Gradle plugin, you will need to have a basic understanding of the Java programming language and the Gradle build tool itself. Familiarity with the Gradle Plugin Development Plugin and the Gradle API will also be helpful, as these provide useful utilities and interfaces for developing custom plugins.

Here is an example of a simple Gradle plugin that adds a new task called “hello” to the build process:

import org.gradle.api.Plugin;
import org.gradle.api.Project;

public class HelloPlugin implements Plugin<Project> {
public void apply(Project project) {
project.getTasks().create(“hello”, HelloTask.class);
}
}

This plugin defines a single class called “HelloPlugin” that implements the “Plugin” interface. The “apply” method is called when the plugin is applied to a project, and in this case it creates a new task called “hello” of type “HelloTask”.

To use this plugin in a build script, you would first apply the plugin and then configure the task as needed:

apply plugin: HelloPlugin

hello {
message = "Hello, world!"
}

With this simple example, you can begin to see the power and flexibility of custom Gradle plugins. In the following sections, we will dive deeper into the process of creating and using your own custom Gradle plugins.

Setting up your development environment

Before you can start developing your custom Gradle plugin, you will need to set up your development environment. This includes installing Gradle and creating a new project for your plugin.

To install Gradle, you can follow the instructions on the official Gradle website (https://gradle.org/install/). This typically involves downloading the appropriate binary distribution for your operating system and adding the “bin” directory to your system’s PATH environment variable.

Once you have Gradle installed, you can create a new project for your plugin using the following steps:

  • Open a terminal or command prompt and navigate to the directory where you want to create your project.
  • Run the following command to create a new Gradle project:
gradle init — type java-library
  • This will create a new directory with the name of your project, along with the necessary files and directories for a Java library project.
  • Open the project in your preferred development environment (e.g. Eclipse, IntelliJ, etc.).

At this point, you should have a basic Gradle project set up and ready for plugin development. You can start by modifying the “build.gradle” file to include the necessary dependencies and build settings for your plugin.

For example, here is a basic “build.gradle” file for a Gradle plugin:

apply plugin: 'java'
apply plugin: 'groovy'

repositories {
mavenCentral()
}

dependencies {
compile gradleApi()
compile localGroovy()
}

jar {
manifest {
attributes(
'Implementation-Title': 'My Gradle Plugin',
'Implementation-Version': version
)
}
}

This build file applies the “java” and “groovy” plugins, which provide support for building Java and Groovy code respectively. It also defines a single dependency on the Gradle API and a local copy of Groovy, which are necessary for developing custom plugins. Finally, it configures the “jar” task to include a manifest file with some basic metadata about the plugin.

With these initial setup steps complete, you can move on to defining the functionality of your plugin.

Defining your plugin’s functionality

Now that you have your development environment set up, it’s time to start thinking about the tasks and configurations that your plugin will provide. This involves deciding on the functionality that you want your plugin to have, and then creating the necessary classes and methods to implement that functionality.

To begin, you should consider what tasks and configurations are most relevant to your plugin. A task is a unit of work that Gradle can execute, such as compiling source code or running tests. A configuration is a named set of dependencies that can be used by a project or plugin.

For example, you might want to create a plugin that adds a task for running static analysis on your source code, and a configuration for specifying the static analysis tools to use.

To create a task, you will need to define a class that extends the “org.gradle.api.DefaultTask” class and overrides the “exec” method. This method contains the code that will be executed when the task is run. Here is an example of a simple task class:

import org.gradle.api.DefaultTask;
import org.gradle.api.tasks.TaskAction;

public class MyTask extends DefaultTask {
@TaskAction
public void run() {
// task code goes here
}
}

To create a configuration, you will need to define a class that extends the “org.gradle.api.model.ObjectFactory” class and annotates the desired properties with the “org.gradle.api.model.Property” annotation. Here is an example of a simple configuration class:

import org.gradle.api.model.ObjectFactory;
import org.gradle.api.model.Property;

public class MyConfiguration {
private final ObjectFactory objectFactory;

@Property
private String tool;

public MyConfiguration(ObjectFactory objectFactory) {
this.objectFactory = objectFactory;
}

public String getTool() {
return tool;
}

public void setTool(String tool) {
this.tool = tool;
}
}

Once you have defined your tasks and configurations, you will need to register them with your plugin using the “Project.getTasks().create” and “Project.getExtensions().create” methods respectively. Here is an example of how you might do this in the “apply” method of your plugin class:

import org.gradle.api.Plugin;
import org.gradle.api.Project;

public class MyPlugin implements Plugin<Project> {
public void apply(Project project) {
project.getTasks().create("myTask", MyTask.class);
project.getExtensions().create("myConfiguration", MyConfiguration.class, project.getObjects());
}
}

With your tasks and configurations defined and registered, you can begin using them in your build script. For example, you might specify the configuration values in the “build.gradle” file like this:

apply plugin: MyPlugin

myConfiguration {
tool = 'checkstyle'
}

myTask {
tool = myConfiguration.tool
}

This is just a brief overview of the process of defining your plugin’s functionality. In a real plugin, you will likely need to add more complex logic and error handling to your tasks and configurations.

Testing your plugin

Once you have implemented the tasks and configurations for your plugin, it’s time to test it out to make sure it’s working as expected. This involves running your plugin in a test project and debugging any issues that arise.

To test your plugin, you will need to create a new Gradle project that applies your plugin and uses its tasks and configurations. This project can be as simple or complex as you need it to be, depending on the functionality of your plugin.

For example, let’s say you have created a plugin with a single task called “myTask” that prints a message to the console. Here is how you might create a test project and apply your plugin:

apply plugin: 'java'
apply plugin: MyPlugin

myTask {
message = 'Hello, world!'
}

To run your plugin in the test project, you can use the “gradle myTask” command in the terminal or command prompt. This will execute the “myTask” task and print the message to the console.

If your plugin is not working as expected, you may need to do some debugging to figure out the issue. Gradle provides a number of tools and options for debugging your plugin and build scripts, including the ability to log messages at different log levels, to run the build with the “ — debug” flag, and to use a debugger to step through the code.

Here is an example of how you might add some debugging output to your plugin’s code:

import org.gradle.api.DefaultTask;
import org.gradle.api.tasks.TaskAction;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

public class MyTask extends DefaultTask {
private static final Logger logger = LoggerFactory.getLogger(MyTask.class);

private String message;

@TaskAction
public void run() {
logger.debug("Running MyTask with message: {}", message);
System.out.println(message);
}

public String getMessage() {
return message;
}

public void setMessage(String message) {
this.message = message;
}
}

In this example, we are using the SLF4J logging API to log a debug message before the task runs. We are also printing the message to the console using the “System.out.println” method.

By using these and other debugging techniques, you can identify and fix any issues with your plugin’s functionality before publishing it.

Publishing your plugin

Once you have tested your plugin and are satisfied with its functionality, you will probably want to make it available for others to use. This involves packaging your plugin into a distributable form and making it available in a public location.

To package your plugin, you will need to create a “jar” file containing the compiled class files and any other necessary resources. You can do this using the “jar” task in your build script. Here is an example of how you might configure the “jar” task in your “build.gradle” file:

apply plugin: 'java'
apply plugin: 'groovy'

repositories {
mavenCentral()
}

dependencies {
compile gradleApi()
compile localGroovy()
}

jar {
manifest {
attributes(
'Implementation-Title': 'My Gradle Plugin',
'Implementation-Version': version
)
}
}

This build script applies the “java” and “groovy” plugins and defines the necessary dependencies for building a Gradle plugin. It also configures the “jar” task to include a manifest file with some basic metadata about the plugin.

To create the “jar” file, you can run the following command in the terminal or command prompt:

gradle jar

This will create a “jar” file in the “build/libs” directory of your project. You can then distribute this file to others who want to use your plugin.

To make your plugin available for others to use, you will need to publish it to a public location. One option is to publish your plugin to the Gradle Plugin Portal (https://plugins.gradle.org/), which is a public repository of Gradle plugins. To do this, you will need to create an account on the portal and follow the instructions for publishing your plugin.

Another option is to publish your plugin to a Maven repository, such as the Central Repository or a repository hosted by your organization. To do this, you will need to create a “pom.xml” file for your plugin and use the “maven-publish” plugin to publish the “jar” file to the repository. Here is an example of how you might configure the “maven-publish” plugin in your “build.gradle” file:

apply plugin: 'java'
apply plugin: 'groovy'
apply plugin: 'maven-publish'

repositories {
mavenCentral()
}

dependencies {
compile gradleApi()
compile localGroovy()
}

jar {
manifest {
attributes(
'Implementation-Title': 'My Gradle Plugin',
'Implementation-Version': version
)
}
}

publishing {
publications {
mavenJava(MavenPublication) {
from components.java
artifact jar
}
}
}

This build script applies the “maven-publish” plugin and configures the “mavenJava” publication to include the “jar” file. To publish your plugin to a Maven repository, you can use the following command:

gradle publish

With your plugin published to a public location, others can use it in their own projects by specifying the plugin coordinates in the “build.gradle”.

Conclusion

In this tutorial, we have covered the steps involved in creating a custom Gradle plugin from start to finish. We have discussed setting up your development environment, defining your plugin’s functionality, testing your plugin, and publishing it for others to use.

Here is a summary of the key points to remember:

  • A Gradle plugin is a piece of code that provides additional functionality to the Gradle build tool.
  • To create a custom Gradle plugin, you will need to have a basic understanding of the Java programming language and the Gradle build tool.
  • You can define tasks and configurations for your plugin by creating classes that extend the appropriate Gradle API classes and annotate the desired properties.
  • To test your plugin, you can create a new Gradle project that applies your plugin and uses its tasks and configurations.
  • To package your plugin for distribution, you can use the “jar” task in your build script to create a “jar” file containing the compiled class files and any other necessary resources.
  • You can publish your plugin to a public location, such as the Gradle Plugin Portal or a Maven repository, to make it available for others to use.

As you continue to work with your custom plugin, you may find that you need to update or modify it over time. Here are a few tips for maintaining and updating your plugin:

  • Keep your plugin’s dependencies up to date. As new versions of the Gradle API and other libraries are released, you should update your plugin’s dependencies to the latest versions to take advantage of new features and bug fixes.
  • Monitor your plugin’s usage and feedback. If others are using your plugin, you may receive feedback or bug reports that can help you improve it. Keep an eye on these and address any issues as needed.
  • Consider adding test coverage. Adding unit tests to your plugin can help ensure that it continues to work as expected as you make changes to it.
  • Document your plugin. Providing clear documentation for your plugin will make it easier for others to understand how to use it and will make it more likely that they will adopt it.

If you want to learn more about Gradle plugin development, there are a number of resources available online.

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